EXPERTISE
Graphic Design, Technical Art, UX/UI Design, Game Development , Web Design, Rapid-Prototyping, Responsive Design

SOFTWARE & TECH
Adobe CC (Photoshop, Illustrator, After Effects, InDesign), Unity, Snowdrop, Figma, Node-Based Scripting, Maya, HTML/CSS, Agile Software

EXPERIENCE

UI Technical Artist
Ubisoft | Los Angeles, CA | October 2022 - February 2025

• Implemented UI for front-end menus and in-game HUDs, ensuring a seamless player experience across PC and console.
• Scripted UI behaviors using Node-Based Visual Scripting in the Snowdrop engine.
• Created UI animations to enhance visual appeal and player interaction.
• Led feature implementation from concept to release, collaborating with UX/UI, engineers, and designers.
• Successfully launched AAA game XDefiant, which surpassed 11 million players in two weeks.

Technical Artist
Jam City | Burbank, CA | February 2021 - October 2022

• Acted as a bridge between artists, animators, and engineers for mobile game Disney Emoji Blitz.
• Led UI implementation in Unity to ensure intuitive, high-quality player experiences.
• Created templated assets and refined UI elements to maintain consistency.
• Developed UX wireframes and mockups for an internal content management system in Figma.

Associate Technical Artist
Jam City | Burbank, CA | March 2019 - February 2021

• Streamlined asset integration for models, animations, FX, and shaders, improving efficiency for artists and engineers.
• Conceptualized and designed UI icons for interactive game elements.
• Assisted and debugged character rigging, environment modeling, animations, and FX in Maya & Unity.
• Contributed to the launch of mobile game Disney Frozen Adventures and supported live operations post-launch.

Associate Software Engineer
The Walt Disney Company | Glendale, CA | July 2016 - March 2019

• Developed new features for internal tools focusing on data used by Disney clients.
• Enhanced and debugged plugins in WordPress for Disney Blogs.
• Transitioned wireframes into code for prototypes and production.
• Contributed visual elements and styling for component library framework to be used across tools.
• Improved backend tool interfaces, including a content management system for Disney.com and Lucasfilm.

Graphic Designer
The Walt Disney Company Glendale, CA | November 2012 - March 2016

• Designed artwork and animations for Disney & Pixar’s social media, generating up to 100K interactions per post.
• Created digital assets for Disney.com, including banner ads and marketing campaigns.
• Maintained IP visual identity within brand guidelines while designing Disney & Pixar movie sites.
• Pitched new content ideas and collaborated with marketing team to strengthen brand campaigns.
• Generated design templates to streamline content creation and maintain brand consistency.

EDUCATION

Gnomon School of Visual Effects
10-week course emphasizing on core concepts of scripting in Autodesk Maya using MEL and Python.

Hackbright Academy
Software Engineer Fellow

The Fashion Institute of Design & Merchandising
Associate’s Degree in Graphic Design & Branding

LEADERSHIP

Black Employees Community Lead
Jam City, Burbank, CA | June 2020 - October 2022

Strategized initiatives to empower Black voices and the Black community in and outside of Jam City.

Women + Tech Communications & Marketing Lead
The Walt Disney Company, Glendale, CA | March 2018 - March 2019

Led communication strategy for 800+ members by creating newsletters and designs, and organized events to help women further their careers in tech.